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9845: Create double shot pickup sprite
Used by the routine at handle_collisions.
create_double_shot_sprite 9845 RST $28 Allocate sprite
9846 LD (IX+$00),$03 Double shot circle
984A LD (IX+$01),$00 Polar y
984E LD A,($7004) Get ship polar x
9851 LD (IX+$02),A Set as sprite polar x
9854 LD (IX+$03),$10 Set counter
9858 LD (IX+$0B),$02 Set color
985C LD HL,total_enemies Increment total enemies
985F INC (HL) ...
9860 RET
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