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A4BE: Init data for wave sprites
Data for 24 waves, 4 bytes each
wave_init_data A4BE DEFB $A8,$18,$80,$50
A4C2 DEFB $A0,$10,$80,$E0
A4C6 DEFB $B0,$20,$80,$A0
A4CA DEFB $88,$38,$80,$80
A4CE DEFB $12,$14,$63,$51
A4D2 DEFB $AE,$AC,$63,$E1
A4D6 DEFB $22,$24,$63,$A1
A4DA DEFB $9E,$9C,$63,$81
A4DE DEFB $1E,$1E,$65,$51
A4E2 DEFB $A2,$A2,$65,$E1
A4E6 DEFB $84,$84,$65,$A1
A4EA DEFB $3C,$3C,$65,$81
A4EE DEFB $20,$20,$68,$50
A4F2 DEFB $B0,$B0,$68,$E0
A4F6 DEFB $00,$00,$68,$A0
A4FA DEFB $3F,$3F,$68,$80
A4FE DEFB $30,$30,$6B,$50
A502 DEFB $8F,$8F,$6B,$E0
A506 DEFB $01,$01,$6B,$A0
A50A DEFB $81,$81,$6B,$80
A50E DEFB $10,$B0,$6E,$51
A512 DEFB $10,$B0,$6E,$E1
A516 DEFB $90,$30,$6E,$A1
A51A DEFB $90,$30,$6E,$81
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