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AA7D: Init center enemies
Used by the routine at entry.
init_center_enemies AA7D LD HL,center_enemy_map Set whole center_enemy_map to $FF
AA80 LD DE,$7208 ...
AA83 LD BC,$0023 ...
AA86 LD (HL),$FF ...
AA88 LDIR ...
AA8A XOR A A = 0
AA8B LD (center_map_entries),A Clear number of map entries
AA8E LD (center_enemy_processed),A Clear center enemy processed
AA91 LD (center_y_offset),A Clear y offset
AA94 LD (center_x_offset),A Clear x offset
AA97 INC A A = 1
AA98 LD (center_y_direction),A Set y counter direction
AA9B LD A,$E0 Set first name used for center enemies in buffer 1
AA9D LD (center_enemies_name_1),A ...
AAA0 ADD A,$10 First name used for center enemies in buffer 2
AAA2 LD (center_enemies_name_2),A ...
AAA5 RET
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