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Used by the routines at handle_sprite_type_03, handle_sprite_types_15_17 and handle_out_of_screen_1.
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| deallocate_enemy | 8654 | LD HL,total_enemies | Decrease total enemies | |
| 8657 | DEC (HL) | ... | ||
| 8658 | JR deallocate_sprite | Deallocate sprite | ||
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