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99A0: Shot hit center enemy
Used by the routine at handle_shot_collision.
Input
IX Sprite data of shot
HL Map address of other
shot_hit_center_enemy 99A0 LD D,(HL) Get map entry (color)
99A1 CALL deallocate_map_entry Deallocate map entry
99A4 CALL remove_shot Remove shot
99A7 LD A,$01 Play sound
99A9 CALL call_play_sound ...
99AC LD DE,$0100 Add points
99AF JR add_points_in_de ...
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