| Gyruss | Routines |
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Used by the routines at shot_hit_center_enemy, create_sprite_from_map_entry_1 and deallocate_sprite_from_map.
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| deallocate_map_entry | AAE3 | PUSH HL | Save map address | |||||
| AAE4 | LD (HL),$FF | Set entry to $FF | ||||||
| AAE6 | LD HL,center_enemies_redraw | Set flag | ||||||
| AAE9 | SET 0,(HL) | ... | ||||||
| AAEB | LD HL,center_map_entries | Decrement number of entries | ||||||
| AAEE | DEC (HL) | ... | ||||||
| AAEF | POP HL | Restore map address | ||||||
| AAF0 | RET | |||||||
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