| Gyruss | Routines |
| Prev: 99B1 | Up: Map | Next: 9A1C |
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Used by the routine at shot_hit_sprite.
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| shot_hit_laser_fence | 9A08 | LD (IY+$00),$7F | Set sprite type to unallocated | |||||
| 9A0C | LD HL,other_flags | Reset flag | ||||||
| 9A0F | RES 3,(HL) | ... | ||||||
| 9A11 | LD D,$0F | Color | ||||||
| 9A13 | CALL remove_shot | Remove shot | ||||||
| 9A16 | LD DE,$0200 | Points | ||||||
| 9A19 | JP add_points_in_de | Add points | ||||||
| Prev: 99B1 | Up: Map | Next: 9A1C |