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9A75: Collision of ship with mine
Used by the routine at handle_collisions.
Input
IX Sprite data of ship
IY Mine data
ship_hit_mine 9A75 LD (IY+$04),$00 Remove mine
9A79 LD (IY+$05),$00 ...
9A7D CALL display_background_patterns Display background patterns
9A80 LD HL,mines_left Decrement mines left
9A83 DEC (HL) ...
9A84 JR ship_hit_enemy_0 Die and return to loop
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